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Amazon.com Search | |  | Out of the Box | Home » » » 10 Days in Asia Game by Out of the Box | | | | | | WARNING:| CHOKING HAZARD -- Small parts. Not for children under 3 yrs. |
| | | Description: | | Get Packing! You have 10 Days in Asia- touring by train, airplane, ship, or on foot. Using clever planning, and a little luck, players attempt to be the first traveler to make connections for a complete ten day journey. 10 Days in Asia includes a game board map of Asia, 57 destination tiles representing Asian countries, and 22 transportation tiles for making connections by train, boat or plane. For 2 to 4 Players. Ages 10 & Up. | | | Product Details: | | | Product Length:
| 9.0 inches | | Product Width:
| 9.0 inches | | Product Height:
| 2.0 inches | | Product Weight:
| 1.5 pounds | | Package Length:
| 9.1 inches | | Package Width:
| 9.0 inches | | Package Height:
| 2.0 inches | | Package Weight:
| 2.3 pounds | | Average Customer Rating:
| based on 14 reviews |
| | | | Customer Reviews: | |
Average Customer Review:
( 14 customer reviews )
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Most Helpful Customer Reviews
13 of 13 found the following review helpful:
Maybe the best of the "10 Days" gamesJan 04, 2010
By Eric DiPier We have 10 Days in Asia, 10 Days in Europe and 10 Days in Africa. All three are lots of fun, and not just for kids! We were introduced to Africa by our adult friends, and we soon migrated to Asia and then Europe. When we have a "game night" this is usually the one we pull down from the shelf.
Although all of the 10 Days games are similar, what makes Asia unique is the use of "railroads" to connect the countries. The other games have airplanes, cars, and ocean travel, but Asia is the only one with railroads and that makes it all the more intriguing - you can really make some cool connections.
I can't recommend a board game any higher - it's an awful lot of fun for around twenty bucks!
12 of 12 found the following review helpful:
Great way to learn the world's countriesApr 02, 2009
By G. C. Lindorff We first got Europe, which we liked a lot. There is enough chance that it plays different enough each time to keep your interest.
The colors are not very distinct for someone will poor vision like me. I put initials for the colors on the cards with a black marker to solve that problem.
We bought USA next. It didn't seem as challenging. Maybe just because it was more familiar. When we played with USA and Europe side-by-side it was much funner.
Then we bought Asia. We only played it once by itself. Now we almost always play with all 3 together. To make it a little tricker, we include the St. Lawrance seaway and the Great Lakes as part of the Atlantic Ocean. We also make it 20 days instead of 10 days. With that many to link together your strategy has to be very dynamic.
We are looking forward to buying Africa, but I don't know how we will fit them all on the table. We hope they come out with one that includes Central & South America (maybe an "10 Days in the Americas").
5 of 5 found the following review helpful:
great board game for adults and teenagersDec 30, 2009
By A. corona
"a"
We area family with teenagers and we got Africa, Asia and Europe. Asia is the more
challenging. We like the geography lesson each time we play it. We find it very interesting.
I think this game is very educational. This was a Christmas present for my 21` year old son who is majoring in Math.
4 of 4 found the following review helpful:
So enjoyable you don't realize you're learningOct 18, 2010
By M. Scadden
"reader, writer, do-er"
We started with 10 Days in Europe and discovered in a different map game, we pretty much knew where the countries were and their locations in relation to other countries.
So we bought the Asia (and Africa) version. 10 Days in Asia is different enough from the Europe game that it's still a challenge and fun. It's not just "same game; different names" like all the different Monopoly versions. The objective of Asia may be the same but the way to get there is different from the Europe version.
Like Racko (if you've played it), you have to get your 10 tiles in a particular order by picking up new tiles and discarding from your hand. Unlike Racko, you're dealing with countries and ways to travel from one place to another--train, sea, or "walking"--and there are lots of options.
There are some games I always win so the family won't play with me (Boggle, for instance). But with the 10 Days In games, it's a toss up who will win. It takes strategy & skill but it also depends on when the right card comes up. Playing time for us has been 5-20 minutes...and then we play a new round so that takes us up to 10-40 minutes. Allow for additional time when snacking, too. :)
A Vacation Without Leaving Your HouseAug 15, 2011
By dmccoy This is a game that our family has played many times. I can honestly say I have learned more about other countries from this game than anything else. You and the other players will find countries; I bet you did not even know existed. 10 Days in Asia is great for the kids who are studying Asian countries in school and crave more knowledge. It also has tremendous replay value, which is what I look for when I purchase a new game.
There are four other games in the 10 Days line. They are Europe, Africa, USA, and Americas. All make a great learning adventure for the young and old.
See all 14 customer reviews on Amazon.com
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