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Amazon.com Search | |  | Rio Grande | Home » » » Macao Game | | | | | | | Product Promotions: | | | | | Description: | | Macao the mysterious harbor city on the south coast of China is the Portuguese trading center in the far east at the end of the 17th century. The players take on the roles of the energetic adventurers who sought their fortunes in Macao. Whether as captain or governor as craftsman or scholar numerous exciting functions are offered the players. Who will use his various possible actions the wisest? Who will have the best plan and can acquire the most prestige by the end of the game? Difficulty: 6/10 | | | Features: | |
• For 2-4 players
• Takes 60-90 minutes to play
• Strategy game with lots of replay value
| | | Product Details: | | | Product Length:
| 14.8 inches | | Product Width:
| 10.8 inches | | Product Height:
| 2.2 inches | | Product Weight:
| 2.52 pounds | | Package Length:
| 12.2 inches | | Package Width:
| 8.7 inches | | Package Height:
| 2.7 inches | | Package Weight:
| 2.9 pounds | | Average Customer Rating:
| based on 1 reviews |
| | | | Customer Reviews: | |
Average Customer Review:
( 1 customer reviews )
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Most Helpful Customer Reviews
9 of 9 found the following review helpful:
So much to do, so many options, so much fun!Aug 06, 2011
By Kathy
"an ordinary girl"
Our little family has been back into boardgaming for a little over a year now and what fun that has been. Usually it's just my husband, my young adult son and me. We love Stone Age, Ticket to Ride, Survive! Escape from Atlantis, and quite a few others. But I have become addicted and am always surfing boardgamegeek (.com) and saw a lot of good comments about this game. I was hesitant because the playing time is a bit longer than most of the games we play at 90 minutes. After the first couple of plays we have this down to just a bit over an hour but we don't mind because it's so much fun. As in most Euro games there are lots of little colored wooden cubes, dice, cute little tokens (ships!) and in this one something new to us: a rondel! You collect cubes dependent upon the dice throw, and place them around the rondel, then you spend them on different cards if you have the right combinations of colors. You are trying to collect prestige points but there are many ways to do so, plus some points are not apparent until the end of the game which makes it sometimes a surprise as to who has won. Besides the rondel, you will be buying city quarters, collecting goods to deliver to distant ports on your ship, collecting and activating cards and jockeying for position on 'the wall'. This game is a little more difficult to learn than a gateway game like Ticket to Ride, but it all comes together after a few rounds. There are some helpful videos and discussion on boardgamegeek, too. We have more pure fun with this game than with most others. There's very little direct screwage besides trying to be first on the wall which gives you first choice of cards and first turn at moving. There's not a lot of downtime because turns do not take long even though you may have many actions you can take. The dice do not determine movement, instead everyone uses the same throw to decide which cube colors/amounts to put around their windroses (rondels). This infuses some luck into the game along with the fact that you probably only get to see about half the card deck in any game. The replayability of this game is very high, never getting boring because those same factors make the game fresh and different every time. I have played this 2 player also and it's still fun, the only difference being that there is less competition for city quarters.
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